{"id":153688,"date":"2021-09-13T10:39:35","date_gmt":"2021-09-13T14:39:35","guid":{"rendered":"https:\/\/www.indianatech.edu\/?post_type=stories&p=153688"},"modified":"2022-05-12T11:14:12","modified_gmt":"2022-05-12T15:14:12","slug":"tech-experience-helps-21-grad-and-his-friends-launch-card-game","status":"publish","type":"stories","link":"https:\/\/www.indianatech.edu\/stories\/tech-experience-helps-21-grad-and-his-friends-launch-card-game\/","title":{"rendered":"Tech experience helps \u201921 grad and his friends launch card game"},"content":{"rendered":"When they were kids, Alex Shinn and his friends, John Jehl and Ethan Sternke, would dream up and create different types of games just for the fun of it.\r\n\r\nNow, after fleshing out one of their more recent ideas, Shinn, a 2021 marketing graduate from Indiana Tech, and his friends are taking fun and games to a whole new level.\r\n\r\nDuring a cross-country road trip, Alex and John created Intel, which according to the group\u2019s website, \u201cis a simple yet highly strategic card game about tracking the Agent card and leading others off its trail.\u201d\n\n
\n \"Intel\n <\/div>\n\n\n
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On April 19, the group submitted its idea for Intel on the crowdfunding platform, Kickstarter. A mere 35 hours later, the trio had enough pledges to fully fund its game. The Kickstarter campaign raised more than $17,000 in pledges from 487 backers.<\/p>\n

According to the group\u2019s website, intelcardgame.com<\/a>, it is accepting preorders; those and previously ordered games will be filled in October and November.<\/p>\n

\u201cWe were absolutely blown away with the support we got. When we launched, we were worried if we would even get funded at all, then when that happened in the first 35 hours, we started betting on how far we\u2019d get,\u201d Alex said. \u201cI thought maybe we would scratch 200% funding while Ethan bet 150% and John somewhere in the middle. Ending with over 400% funding was crazy to all of us and so much fun to watch as our reach just kept growing.\u201d<\/p>\n

John<\/strong>, a graphic designer, is the mastermind behind the look and feel of the game.<\/p>\n

Ethan<\/strong>, a software engineer, tracked game statistics, helped refine the game\u2019s mechanics and created videos to promote the game.<\/p>\n

Alex<\/strong> has been the driving force behind the logistics needed to make the game a reality. Many of his findings came as a direct result of what he was learning in the classroom of marketing professor Dr. Staci Lugar Brettin.<\/p>\n